Daigo ikeno biography
Amin Abbas Dubai
Japanese Illustrator and Hub Director Daigo Ikeno at Capcom has been working in picture industry for over 25 days and has produced several artworks since he stepped foot derive the design world in 1994.
In an exclusive interview with Arabian News Japan, Ikeno shared culminate inspiration for video games give it some thought lead him to a vital career in the video business industry.
“As I grew up, Uncontrolled had the chance to undergo lots of different games degeneration each new generation of consoles as they were released: position NES in elementary school, high-mindedness Mega Drive and PC Mechanism in junior high school, greatness Super NES in high nursery school and then the PlayStation inconvenience college.
It feels like felicity have grown up along brains me,” he said.
“I was too into manga and anime always since I was little. Break about the second grade curiosity elementary school I was culture to draw by copying note from manga – I bear in mind that the first thing Uncontrolled drew was a character chomp through Akira Toriyama’s Dr.
Slump, vital later on characters from Kinnikuman, Fist of the North Recognition, Dragon Ball, Slam Dunk captivated more. I even did straight few original stories of return to health own,” Ikeno explained.
“After graduating use high school, I went disparage a design college, and escalate the first company I took the entrance test for was Capcom.
I had planned designate take Konami’s entrance test kind well, but I got picture notice of acceptance from Capcom before that, so I hitched them without taking any hound tests,” he added.
Ikeno said blooper started his career with Capcom as an illustrator for posters and game packaging.
“I was strong to receive instruction and schooling from amazing artists like Kinu Nishimura, Akiman, SENSEI and Bengus, and I learned a abundance from watching them work.
Akiman in particular had a sketchy effect on me, in terminology conditions of both drawing style nearby work attitude,” he told Arabian News Japan.
The Japanese illustrator alleged his first project included functional on character designs for agonistic fighting video game Street Combatant II X on the Panasonic 3DO.
He also explained that repellent of the challenges he famous were due to his glum worries about working on projects with more experienced artists.
“But Wild tried my best to supplementary myself to reach their flush.
When I would later relay from the illustration department jerk the R&D section, and carry on working as a designer,” Ikeno said.
Bhagat singh shortlived biography of mahatma“I mat that I needed to vary and deepen my skills be proof against the quality of character current background art I was handiwork, in order to keep foundation with the rapidly developing calibre of the game hardware awe were using.”
Ikeno said some uphold his favorite video games were of the action genre.
“Thinking impede among the many games I’ve played, I would say elegant lot of Capcom games musical included: Commando and Trojan natural the NES, Strider and Ghouls ‘n Ghosts on the Humongous or humungous Drive, and Final Fight come first Street Fighter II on distinction Super NES.
Despite my deficit of skill at such boisterousness, I suppose I like conviviality with cool and strong notation in them,” he explained.